How to submit a job with 3ds Max and Scanline renderer:
Open your scene on 3ds Max with Scanline renderer and open the render setup to prepare your scene to render online.
Under the “Time Output” section make sure to set if you will send to the render cloud a single frame of an animation, then under the “Output Size” section, you will be able to define the render resolution.
In order to save your output return to the common tab and under the “Render Output” section make sure the “save file” option is checked and then click on “Files” to define an output name and rendering format for the images you will render online.
Select the format, save path and set a name for your output and then click on “Save”.
Please close the 3ds Max render setup and click on “Render now” on your toolbar to open the Rebusfarm render setup window.
Please refer to How to submit a job using 3ds Max for more detailed information about each of the options of the RebusFarm setup window.
After configuring your RebusFarm settings, please click on the button “Upload to Rebusfarm” at the bottom of the RebusFarm setup window to send your job to the render cloud.
A new window will be opened for RebusFarm messages showing all the relevant information, warnings, and errors your scene may have.
If you don’t get any error message, then please proceed to click on “Send to RebusFarm”.
RebusFarm will upload to the render cloud all the assets required for rendering, you can check the progress of the upload process and rendering by visiting the ControlCenter. Once the upload process gets complete, the rendering process will start automatically if you activated the “Autostar render” option before uploading, if not you will have to do it manually by clicking on the “Start render” button in the Control Center. For further detail about how to manipulate the Control Center please click here.
As soon as the job gets complete, your results will be automatically downloaded from the render cloud to the output save path that you set on your render configuration.