Rhino.io for Cinema 4D
13.09.2010 Rhino.io for Maxon Cinema 4D
LaubLab supplies Rebusfarm with the innovative Import / Export Plugin "Rhino.io". Nurbs models created with Rhino can now be imported to Cinema and rendered with Rebusfarm directly.
More Information can be found at www.rhino.io
In 1991, the Losch brothers and MAXON came together. After two years of development, the first version of CINEMA 4D was launched in December of 1993. This was followed in May 1994 with an upgrade to CINEMA 4D V1.5, with major improvements in rendering quality. Suddenly, CINEMA 4D was winning every possible award throughout the European market. CINEMA 4D quickly became MAXON Computer's flagship product.
LAUBlab is a small and efficient team of Cinema 4D users and developers, who felt the need to port VRay from 3D Studio MAX to Cinema 4D. The project started in February 2006 when it was launched with the help from Chaosgroup, the developers of VRay for 3D Studio MAX.
REBUSfarm is a spin-off to REBUSmedia (see www.rebus-media.de). The company has been founded in Cologne in 2006, by André Konnopasch and Ralph Huchtemann, and leads the market in Europe. REBUSfarm aims at fulfilling the growing need of rendering power in the field of 3D-animation. REBUSfarm supports a wide range of 3D applications. This includes so-called host-applications, as well as secondary rendering applications. Furthermore REBUSfarm aims at offering the biggest possible rendering capacity at the most affordable price, while maintaining service oriented contact to the customer.