Convert geometry into even triangles up to 25x faster than Houdini’s standard Remesh node. Fast Remesh splits geometry up into sections and remeshes each one in parallel, reducing calculation time.
Users can choose to partition the mesh by UV islands, by connectivity, or into even clusters, and can guide its output by setting edge lengths or a target poly count. The remeshing operation preserves UVs.
To find out more, be sure to check the video below!
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