75 years ago, the Polaroid camera was a groundbreaking technology that could capture a 3D world into a realistic 2D photo. Now, NVIDIA reversed this process, by turning a collection of still images into a digital 3D scene in a matter of seconds.
“If traditional 3D representations like polygonal meshes are akin to vector images, NeRFs are like bitmap images: they densely capture the way light radiates from an object or within a scene,” says David Luebke, vice president for graphics research at NVIDIA.
Enjoy watching this quick peek of what NeRF can do below:
Learn more about NVIDIA’s presentation at GCT 2022:
Nvidia is an American multinational technology company based in Santa Clara, California. It produces several graphics processing units for the gaming industry, as well as systems on a chip unit for the automotive and mobile computing market. Their products are widely used in the 3D Industry of any field.