Peter Quint explains some of the new Vellum Fluids in Houdini 19. He sets up Vellum fluids with collision geometry, and he uses the OpenCL-accelerated minimal solver brushing some fluids with the new specific brush for Vellum Fluids.
Solver setup & Walkthrough.
Solver settings / Fluids & Cloth / Brushing fluids.
Vellum Fluids OpenCL-accelerated minimal solver.
SideFX for over thirty years has been providing artists with procedural 3D animation and VFX tools designed to create the highest-quality cinematic results.
Kim Davidson and Greg Hermanovic joined Omnibus in 1985, a pioneering computer graphics company. They wrote their own software and created visual effects for film and broadcast.
In 1987, they created Side Effects Software and released PRISMS, a procedural graphics application that would lay the groundwork for Houdini. Since then SideFX and Houdini have been a big part of the feature film VFX.
Recently, Houdini and Houdini Engine are being used by game developers to create high-end cinematics content.