Arnold Renderer for Maya

October 10th 2014: Rebus Render Farm now supports Arnold 1.1.1.0

RebusFarm now supports Arnold Renderer 1.1.1.0 for Maya. Of course our older versions remain available. (3ds Max starting at version 2011)

Please note: Unfortunately, we don't support Arnold right now because Autodesk/Solid Angle has stopped providing us with licenses. On our Specs site you find an overview of all software we're currently supporting.

Arnold Renderer for XSI

October 10th 2014: Rebus Render Farm now supports Arnold 3.1.2

RebusFarm now supports Arnold Renderer 3.1.2 for XSI. Of course our older versions remain available.

Please note: Unfortunately, we don't support Arnold right now because Autodesk/Solid Angle has stopped providing us with licenses. On our Specs site you find an overview of all software we're currently supporting.

CINEMA 4D R16

October 10th 2014: RebusFarm supports Cinema 4D R16

RebusFarm now supports Cinema 4D R16. With the R16 version of Cinema 4D, RebusFarm supports all of the GI modes (full animation/camera animation/distributed render/local). The calculation of the GI is completely handled by the farm.

Update Kray for LightWave

October 10th 2014: Kray Renderer 2.56 plugin for LightWave

RebusFarm now supports Kray Renderer 2.56 plugin for LightWave. As always our older versions remain available.

Update Expansion pack 1

October 10th 2014: Expansion pack 1 for Maya

RebusFarm now supports expansion pack 1 for Maya 2015. As always our older versions remain available.

Maxwell animation sequences

October 9th 2014: Rendering of Maxwell animation sequences at Rebusfarm

Maxwell animations can now be directly imported via the RebusFarm manager.

RebusFarm 2.0 - ControlCenter

September 24th 2014: The new ControlCenter will soon replace the Manager

 

The RebusFarm upgrade "RebusFarm 2.0" has started. The first component of RebusFarm 2.0 is ready to run. The web-based ControlCenter provides better opportunities to manage your jobs, and enables you to access your jobs via web-browser from everywhere and with any device. Read more here

New CostCalculator!

September 24th 2014: CostCalculator Relaunched

 

Our new CostCalculator is based on the largest Cinebench 15 Database on the web and will determine your CPU performance automatically. This way you can estimate your render costs easier, faster and more exactly. Read more details here.

New RebusFarm App!

September 24th 2014: new design - improved UI - new features

 

The new version features lots of new functionality like a brand-new UI and awesome fast communication. Read more here.

Siggraph 2014

July 9th 2014: RebusFarm at Siggraph in Vancouver

Meet us at Siggraph - the International Conference and Exhibition on Computer Graphics and Interactive Techniques. The exhibition takes place from August 12th to 14th in the Vancouver Convention Centre.

Visit us at booth 833 and get a 50€ voucher for FREE! Take part in our Siggraph raffle and take your chance to win prizes to the value of approx. $16.000!

We are looking forward to meet you personally.

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