Help ID 6028

Indirect Illumination: GI/Caustics single frame mode active.


This mode is used for non static scenes only!

A non static scene includes animated lights, animated objects or animated textures


! Attention !

This mode will recompute the Photon map for each frame !

This causes different Photon solutions and MAYBE produces a flicker in the final output.

To reduce flicker you could increase the Photon map settings, but that increases the rendertime without any guarantee of flickerfree output.


If your scene is static, enable Photon map: "read/write file (...)" and run Smart Check again.


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