Help ID 6024

Indirect Illumination: FG single frame mode active.

 

This mode is used for non static scenes only!

A non static scene includes animated lights, animated objects or animated textures.

 

! Attention !

This mode will recompute Final Gather for each frame!

This causes different Final Gather solutions and MAYBE produces a flicker in final output.

To reduce flicker, you could raise the Final Gather settings but that increase the rendertime,

without guarantee of flicker free output.

 

If your scene is static, enable Final Gather map: "read write file" and run Smart Check again.

 

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