V-Ray irradiance precalulation supported
April 3rd 2012: V-Ray 2.0 irradiance precalculation supported for 3dsmax
RebusFarm now support "Multiframe incremental" irradiance map (IRR) precalculation for 3dsmax V-Ray 2.0. You do not need to cache IRR map to file anymore. Let Rebus do that work for you using ALL the farm, not just one PC.
Located in Sofia, Bulgaria, Chaosgroup is a software-developer in the area of 3D-animation. Chaosgroup's rendering-software VRay quickly turned into one of the widely used render engines.
REBUSfarm is a spin-off to REBUSmedia (see www.rebus-media.de). The company has been founded in Cologne in 2006, by André Konnopasch and Ralph Huchtemann, and leads the market in Europe. REBUSfarm aims at fulfilling the growing need of rendering power in the field of 3D-animation. REBUSfarm supports a wide range of 3D applications. This includes so-called host-applications, as well as secondary rendering applications. Furthermore REBUSfarm aims at offering the biggest possible rendering capacity at the most affordable price, while maintaining service oriented contact to the customer.